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Gamebixby > Game Review > Zenless Zone Zero review: Painfully cool animations can’t save superficial gacha
Game Review

Zenless Zone Zero review: Painfully cool animations can’t save superficial gacha

Published December 31, 2024 12 Min Read
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12 Min Read
Zenless Zone Zero review: Painfully cool animations can't save superficial gacha
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Zenless Zone Zero assessment

Glossy and classy artwork route cannot make up for the shallow fight and exhausting gacha treadmill.

  • Developer: hoyoverse
  • Writer: hoyoverse
  • launch: July 4th
  • Above: window
  • from: Developer Web site, Epic Video games Retailer
  • worth: Free to play
  • Reviewed for: Intel Core-i7-11700F, 16GB RAM, Nvidia GeForce RTX 3060, Home windows 10

Years in the past, a recreation designer suggested his colleagues to make their prototypes “juicy.” They had been speaking in regards to the obscure assortment of sensations gamers get when heads explode, cash jingle, and balls bounce. Zenless Zone Zero is a recreation that deeply displays Juice’s philosophy. Just like the loot field peddlers of outdated, gacha designers perceive the attraction and energy of pleasantly animated gizmos that open up automotive chunks and reveal prospects. This poppy visible and sonic language ranges from cinematic moments to every character’s assaults, a cute bunny mascot that fires a Gatling gun, a barista’s coffee-making rituals and a robot-limbed noodle server’s recipes. , unfold all through Hoyo’s newest recreation. . Menu screens, maps, free-to-play storefronts, every little thing. All are very juicy. It’s pumped with juice, however solely in the identical method that grocery store hen is pumped with water.

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The sci-fi metropolis of New Eridu is suffering from a large dome of poisonous substances that expands throughout the district, displacing its inhabitants, spawning monsters, and making elements of the town impassable. That’s, they’re impassable apart from a crew of three raiders who dip into these noxious “voids” to offer varied advantages to these on the skin. You would possibly rescue a trapped resident, discover a misplaced heirloom, or discover a lacking supply driver. It is a third-person character motion brawler (except for a disjointed and overlong tutorial), accompanied by a grid-based exploration mini-game with very delicate Sokoban puzzles, all in a chunky free-to-play It’s wrapped in a personality merchandising machine. And improve the sweet.

The character motion battles are among the coolest within the style. A large bear building employee slams a large pneumatic device into an enemy’s head, and the influence is so robust it shakes the bottom. When the cyborg gunslinger pirouettes and splatters over a trio of glittering monsters to the soothing sound of popcorn crackling within the microwave, it is undoubtedly sickening. and Awkward. You may swap characters at particular moments and carry out easily violent transition combos. As you counter incoming enemy assaults (communicated by flashing crosshairs), a blockbuster motion recreation begins the place you swap characters and rotate the digital camera. Each battle unfolds with stylishly staged results as you pair up new characters and see what customized mixtures look interesting.


Bell stands in his family's video rental store, watching a tape.

A bear construction worker battles ethereal bad guys.

Enemies attack during battle sequences.

Sadly, most of your time is not really spent combating. Not less than not within the recreation’s early story mode. And in a while, whenever you begin spending plenty of time combating, you notice that an excessive amount of “cool” can really be fairly tiring. Aesthetics apart, fight is mainly simply mashing the identical 4 or 5 buttons in a single cycle with out requiring a lot technique. The fights haven’t got plenty of depth, and are slick and superficial, stuffed with bland enemies who usually transfer as swaggeringly as your characters, however do not mechanically distinguish themselves from one another in any significant method. So what’s a recreation if it is not a struggle? Previous query, the place can I discover the sport?

Properly, plenty of it comes right down to navigating from menu to menu and erasing the crimson exclamation level within the nook of the tab heading. It is a form of cleansing course of, the place I’ve to click on on the ever present “Declare” and search out varied currencies with names that my mind simply heard and rejected. A part of the sport is looking out the web and YouTube for explanations of opaque techniques that let you change this do-hickey and provides bonuses to that character. A rotating recreation present carousel on the TV display screen reveals the spoils of pulling a gachapon lever. Take away all of the oil from the highest with a spoon and you will be left with a classy but easy battle area. This area is about in a collection of repeating and demanding 2D mazes.

A maid character uses a buzzsaw to attack a giant dog creature.

Preventing again and again in a number of areas that really feel the identical does not assist. The world is filled with fashion, however there’s surprisingly little to discover. Probably the most pleasurable atmosphere is the town block the place you run your errands (extra on this later). However whereas that zone’s visible splendor is first rate, it does not make up for the boxy, uninteresting, and short-lived nature of the world you struggle in. It appears a disgrace {that a} recreation with such elegant character animation can be restricted to characters traversing the identical few areas of a demolished railroad yard for hours on finish.

In a earlier article, I stated that ZZZ felt like a straight-up model of Persona 5 Mementos, however the issue with this comparability (aside from the truth that the genres do not overlap that a lot) is that probably the most Even in its harshest moments, Persona 5 has given me one thing. A way of motivation. ZZZ does not go that far. Every participant’s tolerance for the anime’s character matrix will yield totally different outcomes right here, however I am not significantly interested in any of the characters. Whereas a lot of their desirability appears to be mounted in look, the final half has to do with their fundamental strengths, or position in fight. Even these with probably the most narrative display screen time (the zany gunbot Billy, the incompetent negotiator Nicole, the emotionally incapacitated Amby) really feel extra like absolutely animated figures than characters. . Perhaps I simply have not unlocked the characters I actually love but (it is time to attempt!).

A noodle shop equipped with a robot arm.

Perhaps I am being just a little reductive. Zed Zed Zed (Zee Zee Zee) additionally has strengths. The town block is a brilliant and colourful cityscape the place you’ll be able to stroll round amassing day by day scratch playing cards from smiling huskies and refilling your espresso. I just like the recurring visible motif of CRT televisions. There’s an ever-present dedication to retro aesthetics, exemplified by the primary menu. A loop of ads seems on the TV, and a welcome icon blares because the shopper downloads the required updates. On the finish of the day, I get pleasure from trying out Inter-knot on my telephone whereas scrolling by way of consumer feedback on information articles. And I really like with the ability to get pictures and art work to show on a reminiscence board in my bed room (I stay above a video rental retailer). The primary photograph posted on the board exhibits a gaggle of weirdo associates consuming collectively at a restaurant, giving us a uncommon sense of emotional connection to the usually yawning characters. He let me. For some, these human souvenirs, moderately than the W Engine, Bamboo, or different outlandishly named gadgets, will be the recreation’s true secret.

The item shop sells the

While the game is loading, in-universe advertisements will appear on your TV screen.

The protagonist of Zenless Zone Zero jogs down a city street, passing a supermarket.

A dog selling scratch cards at a stall in Zenless Zone Zero.

However in the long run, the time I spent within the no-zen zone (zero) left me uninspired. The tutorial treadmill is lengthy and every little thing within the plot is ten occasions extra sophisticated than it really must be. There are many particulars you’ll be able to simply miss and menu lifeless ends the place you’ll be able to declare much more loot. In non-free-to-play video games, a design answer to this is perhaps to consolidate all claimable loot in a single place. Nevertheless, for some motive it does not go nicely with gacha psychologically. The result’s dozens of little tutorials punctuated with directions to point out you which of them collection of tabs and icons to click on to discover a small, receivable puddle of gacha goo within the nook, adopted by a “Study this,” menu Open it, press that button, and there is a high-pressure barrage of “OK.” Now that is it.” It is like being taught step-by-step opening directions by a really choosy drug vendor.

It additionally comes with all the standard language obfuscation, numerous currencies, trinkets and baubles wanted to improve your character and gear. For many who perceive the grammar of gacha video games, it is only a matter of studying new phrases. If you happen to’re merely drawn to the brilliant characters and cheerful cyberpunk world scenes, and are searching for satisfying third-person fight, this will not be very welcome. Merely exploring and understanding the wild maze of menu screens takes extra time than studying the fundamentals of the motion. This does not essentially spell the top for video video games. There are all the time tons of nice video games on the menu. However to me, that is a telltale signal of an uninteresting third-person motion recreation, regardless of how visually and aurally fashionable it’s.

Billy, Nicole, and Nekomata talk to the camera.

When the time period “juice” (or, as it’s usually referred to right this moment, “recreation really feel”) was casually coined, it served as a reminder to make video games really feel good in gamers’ arms, eyes, and ears. It was achieved. Even unrealistic areas change into extra actual and extra grounded. Zenless Zone Zero makes use of this identical precept to encourage gamers to remain on the menu display screen usually. It looks like a really superficial world to me. There are some actually cool sneakers mendacity round the home that look nice however go unused as a result of they’re uncomfortable and impractical.

(Tag translation) Zenless Zone Zero

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