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Gamebixby > Upcoming Games > Witcher4 Tech Demo – You Need to Know 9 Takeouts
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Witcher4 Tech Demo – You Need to Know 9 Takeouts

Published June 5, 2025 9 Min Read
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9 Min Read
The Witcher 4
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rCD Projekt Pink, which appeared final December, has constantly launched new info. The Witcher 4 And now it is simply lifting the curtains out of it with a chin dropping Unreal Engine 5 Tech Demo, and that is nothing however regular. Every little thing launched, from beautiful new areas to next-generation NPC conduct and crowd methods, pushes the collection into daring and bold territory. As beforehand confirmed, CIRI is now backed by a large engine improve that takes the lead and redefines worldbuilding, animation and framerate efficiency.

So, there isn’t a delay and all the small print I realized within the Unreal 2025 state under.

Story and reactive world design

The story and world design from the demo depicts an fascinating setting for upcoming sequels. A preferred port city, Valdrest is full of gossip, shaded characters and potential quest hooks, hinting at a hub-based storytelling construction wealthy in depth and exploration. In a single quest, CIRIs can hunt lethal manticores, however beneath them are tales of smuggling and different ethical gray subjects. This means a layered multi-threaded quest system that may be weaved into political plots and hard decisions. Extra importantly, I really feel that the world is a sexy sandbox with naturally dynamic occasions unfolding, slightly than simply backgrounds, slightly than simply scripted sequences. The Witcher 3.

Commonplace PS5 video

So let’s transfer on to the technical particulars of the demo. At the start of the presentation, it was reaffirmed The Witcher 4 Developed with Unreal Engine 5, CD Projekt Pink works carefully with Epic Video games. After that, footage contained in the engine from the tech demo runs at 60 fps, raytracing is finished on the usual PlayStation 5, and are you actually? Appears to be like good. Actually, it is only a tech demo and never essentially signify the ultimate product, however we perceive that, however is there a undeniable fact that what this visually spectacular is operating on the bottom PS5? That is a boundary line.

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Michał Nowakowski, Joint CEO of CD Projekt Pink, stated: Partnership as a improvement of The Witcher 4 Continued in Unreal Engine 5. ”

Tim Sweeney, founder and CEO of Epic Video games, added: The Witcher 4. They’re the proper companions to assist develop new world-building options that may be shared with all unrealistic engine builders. ”

New Area

CD Projekt Pink has additionally reaffirmed that gamers will step into Ciri’s boots. The demonstration launched Kovir, a model new area. The side of the luxurious, calm, open world setting is what we noticed The Witcher 3 however, The Witcher 4, Every little thing seems to be very detailed. The dense forests, hills and wonderful views of the realm make Kobier look breathtakingly stunning and nearly peaceable. However I do know the world of The Witcherthe hazard is rarely late. These silent peaks nearly actually cover greater than a surprising view.

Meet Ciri’s mates

Are you already having cockroaches? Nicely, do not be too nostalgic, Geralt’s reliable horse hasn’t returned up to now. As a substitute, Ciri’s horse was named Kelpie. Kelpie nods to her distinctive journey and is Roach’s religious successor. However what actually putting is how Unreal Engine 5 takes horse motion expertise to the subsequent degree. Because of multi-character movement matching, CIRI is seamless and lifelike animation that lets you mount kelpies from any angle or velocity. Combining it with root motion and machine studying transformations provides you extremely lifelike using physics with exact muscle actions with out all body price efficiency and processes being immersed. This would be the subsequent technology horse, okay!

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World particulars

So let’s speak about how Unreal Engine 5 handles worldbuilding. It’s extremely spectacular. One excellent function is the brand new Nanite Leaf System. This permits the artist to create extraordinarily dense, full 3D leaves with full lighting and shadow help. By the way in which, this isn’t only a visible increase. It replaces the nice previous LOD system with adaptive voxel-based rendering, offering each greater visible constancy and higher efficiency.

As a substitute of counting on flat 2D alpha playing cards, all leaves and pines have been rendered in full 3D utilizing voxel-based adaptive representations. end result? Leaf that interacts far more naturally with lighting and shadows provides a layer of realism to each forest within the sport’s open world.

Improved NPC

NPC Operation The Witcher 3 It was one of many few weak elements of the sport that’s comprehensible on condition that it’s a title for almost a decade. however The Witcher 4 The bar is about to extend considerably in the case of NPC behaviour and realism. Valdrest and its clear CD Projekt Pink look goals for a way more immersive inhabitants system. NPCs are at the moment dynamically responding to gamers, inflicting a trusted chain impact throughout the gang. This leap is powered by expertise akin to metahuman, sensible objects, and chaotic materials, making certain that the characters not solely look extra lifelike but additionally behave naturally. the aim? It visually and behaviorally minimizes the hole between the primary character and the background NPC, making it really immersing the world.

Cloud System

The Witcher 4_01

After which there may be the cloud system. The unity of assassins’ beliefs. in The Witcher 4 Tech Demo, CD Projekt Pink launched over 300 individually animated NPCs without delay on-screen, every interacting, fluidity and motion. It includes a model new, unrealistic animation framework that retains every thing operating easily at a secure 60 fps, leaving sufficient headroom to permit the core gameplay system to work with out many points. It’s an unbelievable degree of technical achievement that guarantees cities and cities that really feel really alive and responsive. It is not but identified whether or not the ultimate sport will function this many NPCs, however the big prospects on show are sufficient to excite us.

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Higher streaming system

Bear in mind the Occluder drawback The Witcher 3,Do objects typically seem in entrance of gamers? I say goodbye to it. The belongings have been loaded sooner because of a big enchancment in international streaming. CD Projekt Pink didn’t explicitly point out the loading display screen, but it surely makes it clear by the seamless transitions within the demo. The Witcher 4 It pushes violently in direction of a totally immersive, uninterrupted open world.

Bonus revealed

And at last, we obtained a quick publicity in Ran Exeter, the most important port metropolis and the winter capital of Cobir. The demonstration closes with a shot of Ciri’s movie on a horse, staring on the horizon calmly saying, “Now, Kelpie. We will do it.” It is a transient second, but it surely feels filled with that means, and almost definitely suggests the start of a significant narrative arc, and it is similar to you need extra.

The Witcher 4 There is no such thing as a launch window or platform, but it surely in all probability involves PS5, Xbox, and PC.


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