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Gamebixby > Virtual Reality > The Bigscreen Beyond 2 has sharper, wider, adjustable lenses and optional eye tracking
Virtual Reality

The Bigscreen Beyond 2 has sharper, wider, adjustable lenses and optional eye tracking

Published March 21, 2025 9 Min Read
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9 Min Read
The Bigscreen Beyond 2 has sharper, wider, adjustable lenses and optional eye tracking
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Table of Contents

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  • IPD adjustment for every eye
  • Wideer FOV and clear optics
  • Hiya Mount Equipment Come
  • Eye monitoring over 2e
  • Upscaling continues to be used at 90Hz
  • colour &value

Over 2 Bigscreens will start delivery subsequent month with considerably upgraded adjustable lenses and will likely be obtainable in eye monitoring in Could over 2E.

Like the unique bead, Bigscreen over 2 and 2E is a Tethered PC VR headset that makes use of SteamVR monitoring. Due to this fact, you need to monitor at the least one (ideally at the least two) base stations from the PC with a strong graphics card. Additionally, you will want to supply your personal inputs, corresponding to a valve index controller, steering wheel and HotAS setup.

You also needs to present face scans utilizing your iPhone to your customized match face pads to over 1. Nonetheless, if the upcoming Bigscreen (see under) is launched with two Halo mount equipment launched later this yr, it should not be wanted.

It utterly changed over 2, over 2, over 2, over 1, and secretly withdrawn from the market a number of weeks in the past. Anybody who has ordered greater than 1 in the previous few weeks will likely be supplied greater than 2 as a substitute.

Large Display Over 2 Palms-On: Refine the Imaginative and prescient of VR Fanatics

When the founding father of Bigscreen mentioned he was bringing a sequel to The Past PC VR headset to GDC 2025, he instantly booked a flight and tried it out.

UploadVr’s Ian Hamilton practiced Bigscreen over 2 at GDC 2025 this week. You’ll be able to learn his impressions right here.

IPD adjustment for every eye

The unique Bigscreen from 2023 onwards has damaged data because the smallest VR headset to purchase. A part of this clarification was made with 18 completely different fastened lens separation sizes, and despatched matching the space between the eyes, interpulmonary distance (IPD).

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However above 2, Bigscreen was capable of ship adjustable IPDs in the identical kind issue, lowering the load of the headset from 127 grams to 107 grams (no straps or face pads).

For comparability, Quest 3 (utilizing strap arms with audio system) weighs 397g and Apple Imaginative and prescient Professional 478g on the identical metric. After all, these are standalone computing gadgets with monitoring and blended actuality, however above 2 they’re VR-only PC peripherals that depend on base stations.

Above 2, you’ll be able to modify the horizontal place of every lens individually utilizing instruments that may be inserted on all sides. This can be a extra difficult course of than the scroll wheels of headsets like Quest 3 or PlayStation VR2, but it surely additionally has much less weight and other people with uneven IPDs will assist higher assist.

Because the headset doesn’t have a sensor to report lens separation to STEAMVR, one quirk above 2 is that it is advisable to manually enter the IPD into the PC software program instrument.

Wideer FOV and clear optics

Maybe the most important improve of the two is the brand new lens, with “dramatic enhancements” over one. In reality, Bigscreen claims to be “the world’s finest pancake optics.”

In line with Bigscreen, the Past 2 lens has a wider area of view, “edges and readability to edges,” a really giant candy spot, and a “giant” unfastened, sluggish area of view.

Ian Hamilton of uploadVr discovers that these claims are virtually true in his sensible impression, explaining the lens as clear to the sides with fewer “distracting inner reflections.”

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Ian did not have time to measure his area of view, however Bigscreen says it is now 108° horizontal and 96° vertical, measured “with minimal eye reduction and default entry.” The identical measurements confirmed that Meta Quest 3 was 108° x 99° and the valve index was 110° x 110°.

Horizontal
Area of view
vertical
Area of view
lens
kind
Large Display
Past 2
108°96°Pancakes
Meta
Quest 3
108°99°Pancakes
valve
index
110°110°Fresnel

So, if you happen to go above 2, you will have primarily the identical imaginative and prescient as Quest 3, regardless of being solely a small a part of the scale.

Hiya Mount Equipment Come

Simply as you’ll count on to exceed 1, you have to to have an iPhone scan to exceed 2 at launch, so you’ll be able to ship customized match face pads, however Bigscreen plans to take away this requirement by launching two or extra Halo mount equipment later this yr.

The Halo mount helps both the included delicate strap or the $130 audio strap and will be worn in three other ways. There are not any customized match face pads, the brand new Halo Mount Unique Common Face Pad, or any face pads as a result of open view of the environment.

Eye monitoring over 2e

Past 2E, what the corporate is saying is that it provides eye monitoring through the “world’s smallest eye monitoring suite” and through a sensor of the scale of a grain of sand, including solely a weight of 1.05 grams.

Moreover, Bigscreen says eye monitoring works effectively on GPUs, versus different PC VR eye monitoring options that tax CPUs.

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Initially, the principle use of eye monitoring is to drive avatars’ eyes with vrchat. Eye-tracked renderings won’t be supported at launch, however are listed on the massive display screen roadmap for Software program Improvement Later this yr, and the corporate says it’s working with Valve and Nvidia on this.

Large Display additionally considers measuring IPD utilizing eye monitoring. It will make it straightforward to know the place to set the lens sooner or later.

Upscaling continues to be used at 90Hz

Past 1, we confronted some controversy over using upscaling in 90Hz mode. Sadly for these affected by this, this has not modified past 2.

enter
Solved
display screen
kind
Large Display
Past 1 and a couple of
2560×2560
(75Hz)

1920×1920
(90Hz)

Micro All
(RGB)
PlayStation
VR2
2000×2040
(120Hz)
OLED
(5 senses)
Pimax
Crystal Gentle
2880×2880
(120Hz)
LCD
(RGB)
Shiftall
Meganex Superlight
3552×3840
(90Hz)
Micro All
(RGB)

It may exceed 2 at a refresh price of 75Hz or 90Hz, similar to exceeding 1. At 75Hz, the PC sends an entire 2560 x 2560 picture to every show within the headset. Nonetheless, at 90Hz, this drops to 1920 x 1920 and the headset upscales this picture to 2560 x 2560.

Bigscreen acknowledges that this results in a “slight discount in sharpness,” significantly in small texts and different effective particulars.

Large display screen with 90Hz vs 75Hz.

“The 75Hz mode is nice for watching motion pictures and studying texts, whereas the excessive 90Hz refresh price is nice for gaming,” explains Bigscreen.

colour &value

Bigscreen past 2 will likely be priced at $1019 and can begin delivery subsequent month, whereas Bigscreen over 2e will value $1219 and ship in Could.

It was included in black, above 1, but it surely may also be utilized in crystal clear and nuclear orange, above 2 and 2e.

For “restricted time”, if you happen to exceed one proprietor, solely two entrance containers (face pads, straps, hyperlink containers, cable-free headsets) will be reused for $170 much less, and all current equipment will be reused.

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Reading: The Bigscreen Beyond 2 has sharper, wider, adjustable lenses and optional eye tracking
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