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Gamebixby > Upcoming Games > Next Metal Gear Solid Remake: Which entry should Konami choose?
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Next Metal Gear Solid Remake: Which entry should Konami choose?

Published September 2, 2025 11 Min Read
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11 Min Read
Metal Gear Solid: Delta Snake Eater - 15 new details need to be known
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Table of Contents

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  • What’s not going well?
  • Father’s sin
  • Should Konami take roads to reduce travel?

wITH Metal Gear Solid Delta: Snake Eater Out Ow Now available on Gen Platforms, Konami may be thinking which titles from its iconic franchise could be the option for the next remake.

Naked Snake’s debut adventure sets the path to becoming a Big Boss, but it’s the perfect choice to introduce the franchise to a potentially new demographic.

Despite the options at your disposal, despite the feasibility of each title Metal Gear Solid The lineup brings some variables that can cause problems for Konami. This is a factor that could be further exacerbated by Kojima Fumi’s absence from the ranks.

That being said, Konami has several options that may work, but there are warnings. At the same time, studios can be pushing hard on what they bring to the current generation of gaming hardware, even though they require considerable work and may not be profitable for the studio.

What constraints can Koami face with each potential title? Which of these is most useful for that purpose? That’s what we’re here.

What’s not going well?

It’s extremely difficult to consider the disadvantages of recreating titles from franchises that have brought smiles to many players over the years. each Metal Gear Solid There’s something to love about it in the game, and there’s no doubt that there are at least at least a few fans who swear to what they bring to the table.

In such a scenario, dashing those hopes about a potential remake is a decision that Konami decides to consider as very carefully as we did. But there is a huge budget that has made such an evolution possible, with many innovations in creating the great video games behind us and the experiences that draw players in. There are some very difficult options for Konami if they decide to lead them into the current era of gaming.

https://www.youtube.com/watch?v=tbur9dydlwi

The obvious choice is 2010 Metal Gear Solid: Peace Walker, Given that he features a naked snake as a big boss, we present his journey after the events of Snake eater After her time in Russia, she also touched on her boss’s story. It’s an excellent option considering how enthusiastic it is to see more naked snakes, with many pure adoration at his ultimate evolution into Big Boss and the events that led him there. It’s a very logical choice on paper.

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However, it should be pointed out that it is a game exclusively for PlayStation Portable and requires considerable work to be realized on the current console, and it requires considerable work to maintain the quality of the story, visual and overall quality. Snake eater.

To be released as a remake, the studio needs to recreate comic book cutscenes for the starter, and better match the expectations of the increasingly discerning crowd of today’s Gengamers. That’s especially true after the stellar work that the studio showed. Snake eater.

In Kojima’s absence, that may not be necessary, but it requires a lot of careful evaluations on other aspects. These cutscenes were a wise choice for PSPs, given their low storage and processing power, but it’s hard to imagine how they’ll bring value to the latest console experience.

With Portable OPS, This was the first part Peace WalkerKonami will be difficult to create a remake that includes enough quality changes and something worthy of being added to both titles. It also requires a lot of effort and resources to spend better on remaking other popular titles in a franchise.

Excluding the two titles that continue the adventures of the naked snake, it leads us to another game that may be a viable option, but perhaps too ambitious.

Father’s sin

If you don’t continue the story of a naked snake as a big boss, Konami can choose to pass the torch carrying Metal Gear Solid Franchise to his son. The rivalry between Solid Snake and Big Boss is certainly an option, with a remake of 1987 Metal Gear and Metal Gear 2: Solid Snake’s 1990 Metal Gear 2.

These two games are the shortest in the series, and repackaging them into a single release will be a dream for many in the Metal Gear community. The ultimate conflict with his father is also a solid narrative choice, a pun intended, as Konami can connect things with Delta and potentially bring about a full circle of Saga.

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Metal Gear Solid Delta -Snake Eater_06

However, given that both games are over 35 years old at this point, the studio could face even more constraints as the PSP title requires reworking its assets, animations and even story elements to make it worthy of a remake of the current generation.

That’s a more prominent problem Metal Gear Solid, Given that it was released in 1998, it simply cannot match the quality of modern releases in terms of gameplay loops, controls and how they present the story. The remake is a very ambitious effort, bringing drastic changes so that classic titles resonate with a generation of players who take on excellent quality in the game.

Breaking new life into such an old classic is not a small task, especially with the weight of expectations from a passionate fanbase. It is a type of project that Konami must approach with great care.

meanwhile Metal Gear Solid 4: Patriot Gun It is also a great option for remakes. Considering introducing the final days of the solid snake’s life, it’s not a very remastered given its fantastic gameplay loop and graphics. As the final chapter of a very long storyline, it may be a viable choice that follows later, but before witnessing his swan song, it will fall flat without an early adventure involving a solid snake to get players to accustomed to the character.

Metal Gear Solid Delta -Snake Eater_07

Patriot gun It is also rumored to be featured in Master Collection Volume 2, and the remake is extremely redundant. Metal Gear Solid V: Ground Zero and Phantom pain You could rule it out for the same reason, but there is a case of a remaster that includes Cut Episode 51 content as a bonus mission. However, it doesn’t make sense to re-released just for that bonus. It’s a fairly recent game, and it goes without saying that the amount of effort required to update is too ambitious.

Should Konami take roads to reduce travel?

The simple answer is yes. Past or recent titles involving the naked snake/big boss could be a safe bet, but studios like Konami will provide better service by taking it slowly and working on a game that doesn’t change things dramatically.

It’s great, but great, to see the solid snakes introduced to modern generations of gamers in the same chronological order that the franchise has established. Metal Gear Solid 2: Son’s Freedom This is the option to best balance the risk and reward rates in the studio.

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Absence from Kojima’s rank should be a factor that will deprive some of the value of the remake attempt. Metal Gear Solid. But considering how good it is Delta: Snake Eater It turns out to be, Metal Gear Solid 2 It’s something the studio can potentially handle and applies all the lessons it’s learned from the recent remakes. Recreate the title and place the snake in a folding fold.

Metal Gear Solid Delta -Snake Eater_08

From a development standpoint, jumping to Solid Snake’s fourth outing may suddenly feel, but remake of Liberty’s son makes the most sense. The visuals still hold on incredibly well, and it’s hard to believe they date back to 2001. Gameplay requires modernization, delta The team has already proven that such upgrades are possible.

That linear progression could work to its advantage, allowing Konami to focus on the complete remake without worrying about adding an additional set of levels to Big Shell, the game’s event stage.

I love the proper remake of the original Metal Gear Solid It leads a solid snake to fold with all the power that the current generation of platforms offers. His fourth adventure appears to be a more practical and logistically viable choice for Konami.

Or perhaps, perhaps, the studio has already weighed the pros and cons of reintroducing a solid snake through his first mission in the original Metal Gear in 1987, and decided that revisiting his debut adventure was a risk that makes him less interested in the iconic franchise.

It’s certainly too early to know, but it’s exciting when Solid Snake is at the heart of Konami’s next wave of remake. Again, the studio was able to throw curveballs at any time, surprise fans with something completely different, perhaps a much-anticipated sequel. Metal Gear Rising: Revengeance.

But for now, we enjoy the story of the origins of the naked snake and hope that Konami will do character legacy justice in the coming years.

Note: The views expressed in this article are those of the author and do not necessarily represent GamingBolt’s views as an organization.


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