to Says he was waiting for something new Metal Gear Solid It’s an understatement, and even if it came in a few years, it’s back to the stealth action franchise Metal Gear Solid Delta: Snake Eater It feels good. Anyone who has purchased Advanced Access live on the Xbox Series X/S, PS5 and PC, worldwide, or at least Digital Deluxe Edition, will be able to experience all of its glory remakes. Despite the improved visuals, this is still a classic that longtime fans know and love in terms of story, characters and classic voice acting. But how about gameplay?
Konami firmly holds the same foundation that made the 2004 classic such a huge hit, but has added some new options and features to change things. How deeply will it affect or improve your gameplay? Dive into some of the newest features that will change the game.
New camera style
https://www.youtube.com/watch?v=oe-mphwjhwm
If you’re a fan Metal Gear Solid 3: Snake Eaterand then the new control delta It makes me feel bad… that’s strange. It’s almost unnatural. Still, the new style of camera feels pretty good. It is essentially a naked snake’s over-shoulder perspective, synergistic (soon) with new movement options, while enhancing the overall soaking. However, boss fights may feel the touch easily in this setup. Because tracking and responding to your opponents is much easier (though this can be balanced by increasing the difficulty).
How will legacy-style cameras hold up, especially with extensive visual upgrades? Answer: That’s enough. It may not convey the same feeling at all as the 2004 classic, but for all intents and purposes it works well. The only drawback is that you cannot switch the viewpoint of a new legacy-style camera on the spot (similar to self-sufficiency). It is worth noting that you will keep a classic camera regardless of the particular sequence you choose, so be prepared.
compass
One of the most important features, and the point of competition at the time, was the removal of radar and other staple foods. Metal Gear Solid title. Of course, the rest is history, Metal Gear Solid 3 It’s welcome for this action Delta: Snake Eater When I first announced that I had a compass, I disrupt some feathers. Can you tell me where to go in 2025? I can’t think of it.
After all, the actual application is much easier than expected. In fact, it’s an optional item that needs to be equipped, and instead of generating ugly red arrows or lines on the floor, it places a small marker on the HUD, indicating the following purpose: This essentially cuts off calling Snake’s allies and asking where to go next. It’s certainly basic, but it’s not too useful or not very noticeable.
Movement and stealth
Welcome to the jungle. There, raw tall grass and stalking enemies is paramount to your success (or at least not being caught). Delta: Snake Eater Here are some interesting additions that did not exist in the original, as it moves in the first person. Do you want to aim for the enemy and quietly rearrange them without taking your eyes off them? That’s possible, but even more interesting is that Crouch-Walk can be done like Snake Eater 3D.
But contrary to what you think, this is not entirely trivial to stealth. Sometimes it feels like your enemy has better hearing, so having that extra mobility is a big plus.
Quick Dial and Quick Change Camouflage
Say what you do about the original, but having to open the menu to change your camouflage or call someone with a codec will get boring after the point, especially when things get into the flow. To minimize these breaks, Konami has added quick dials and quick change camouflage. The former was pressed against the directional pad and lifted the latter to access. You wouldn’t think the results are that noteworthy, but they work great and guarantee you’re focused on the game rather than running through the menu.
Improved camouflage UI
That being said, there is the benefit of diving into the camouflage interface and fine-tune the next fit on your Snake. Camo indexes are very important in both titles. This is to measure how well you are camouflaged. The more you have, the less likely your enemy will find you, but it depends on a number of factors, including your environment. Delta: Snake Eater The Revamped Camo UI makes it much easier to apply the best options with colored arrows and new overlays. It’s not an octocamo at all, but the fact that you can quickly pop and apply these changes without thinking too hard is a plus.
Stores loads faster
In such a game, the ability to quickly reload previous saves is essential, as a single mistake can ruin an alert/kill run or unlock certain camos and items. The original snake eater made this a very tedious process, and load times added insult to the injury. in Delta: Snake Eateryou can always load the latest AutoSave and return to it and effectively undo the mistake or try another way. The only shortcut for instant loading times and quick saves near the PS5 is Cherry on top.
Gay Savage is back
Guy Savage is a relatively unknown factor for many players, even those who have played Snake Eater on the PlayStation 2. This is because you can’t access it unless you save it at a certain point in the game and quit and reload it. It has been removed from subsequent versions and ports and is fully implemented in Delta: Snake Eaterbut it was completely overhauled by Konami tapping the Platinum Game for development. In addition to improved visuals and new models, there is more movement, smoother control, and even boss fights. And don’t worry if you want to revisit it – then you can access Guy Savage from the main menu.
Snake vs. Bomberman
Snake vs. Monkey, Sony crossover mini game Monkey Escape Franchises are returned only to PS5 and PC people. For the Xbox Series X/S, Konami replaced the symbol Bomberman. Your purpose doesn’t deviate much. Eliminating all the bombers in the jungle is still important, but this time the snake has a bomb. Not just bombs, these pack the same styling and animation Bomberman It explodes in franchises, and even grid-based ways. Perhaps the biggest part of all this is that Konami added new audio lines to Otacon and Meirin, alongside the latter new sprite.
Secret Theater Reel
Secret Theatre had little gameplay influence on the original. It essentially served as a collection of gags with a variety of fictional scenarios. in Delta: Snake EaterHowever, Konami gaming unlocking essentially different reels. Ending the game unlocks the mode, but you will need to collect and watch reels separately from certain enemies. These are found in the wild and need to hold up to drop the reel. You will need to redo it by dealing enough types of damage to break the reel (this is convenient for faster storage loads).
(TagStoTranslate) Konami (T) Metal Gear Solid Delta: Snake Eater (T) PC (T) PS5 (T) Virtuos (T) Xbox Series S (T) Xbox Series X