oOnce again I realized I was diving into what was wrong with a very promising title that was supposed to be one of the biggest hits of 2025. After a major failure MindseyeI turned my attention I lost my soulan action adventure game with a very interesting premise and quite a few popular games that inspire gameplay, combat and themes.
Considering my love for action titles in meat combat, I have to say I was excited about this. If the resulting battle reached the mark, I could even forgive an inactive story. Kaser and Arena can certainly offer the thrill I thought of in Ultizero’s Mairen Adventure, but they are not enough to wipe out the disappointment I feel.
https://www.youtube.com/watch?v=VSFSAX54_UQ
Ours review The game touched on some issues that hinder it from its true greatness, such as the uneven pacing of the story, visuals, audio, etc., which was otherwise a great experience. However, these problems do not appear out of nowhere. They were symptoms only and should have been noted during the very long development cycle.
But what is the underlying cause of The lost soul is on the side Lack of performance since release? Sadly, the answer is very clear. Let’s dive in.
There are so many things I like
It’s a good idea to see what works I lost my soul I was hoping for it before delving into why I wasn’t going with so many action-adventure fans, just like me. That would show that it’s a title with a lot of possibilities that are being wasted for the reasons we’re trying to get into.
First of all, the premise of the game is very convincing. Catching Kayser against the authoritarian regime and the hostile alien race I lost my soul It justifies that action loop, while also presenting us with a protagonist who is completely badass with every opportunity and viable reason. Raising interests by bringing your sister’s soul into balance is something very personal and the game’s story would have been one of the pillars of success.
Secondly, the game’s combat is absolutely slapd. It reverted me to the title like this Metal Gear Rising, Ninja Gaidenand of course, Final Fantasy, That element exists in Yang Bing, the game’s developer title. Every swing of your weapon, every perfect Dodge, and a combination of extremely powerful skills from both Kazer and Arena is a treat to unleash, tearing up the groaning enemies and bosses.
Promotional materials and marketing I lost my soul It was probably on the point, thanks to his role as a publisher for Sony Interactive Entertainment. They are part of the reason I was excited for this title. Despite the linearity of the game, its gameplay is very fun when it brings a very entertaining platform sequence, along with many battles that need to guide the Kayser and the arena.
On paper, all of these strengths must be contributing elements to an interesting and perfect title to play. But it’s time to flip the script and look at the other side I lost my soul.
A fatal flaw
Ultizero’s Adventure clearly brought some great ideas to the drawings when he was born in 2017 from Bing’s collaboration with Sony and the latter China Hero Project. These ideas were part of the game’s DNA when it was a solo project that Bin was working on, even if he pursued education.
Unfortunately, the collaboration is The lost soul is on the side downfall. All of that great ideas seem to be victims of flawed executions. This is a theme that highlights everything that’s wrong in the game. Despite having full support from Sony and a lot of help from the Japanese giants, Ultizero’s lack of experience in the big budget title doesn’t allow that debut title to shine as intended.
How are contradictions in all important aspects of experience? I lost my soul You may be struggling with the development cycle that has traveled back and forth between developers and Sony’s highly knowledgeable teams. It feels like a classic case of too many chefs ruining the soup. It’s the game and its players.
For example, consider the visuals of a game. They are an important part of my discussion I lost my soul The victim was a misaligned priorities during its development. Some areas of the game are stunning, while others appear to have been made with previous generation systems. Given that the game used Unreal Engine 4, it is an issue that should be identified and fixed early.
Game performance is also an area of many inconsistencies, and the game struggles to maintain a stable frame rate on the PS5 Pro in quality mode. That’s a shame considering how the best part of the game, combat, suffers as a result. Ultizero seems to have been a bit too focused on the action, ignoring equally important areas of the experience he was trying to deliver.
It’s not the fact that Ultizero was supported by Sony since its founding, it’s like a newcomer mistake that could be forgiven.
Lack of balance
It is clear that Kazer’s grace and balance were not part of the development of his adventures. It’s very noticeable even if I lost my soul It thrusts him into what feels like an endless stream of grunts and battles against bosses. It doesn’t help that the game’s prologue shot the story one way just to let the story go in a completely different way.
The Boydrax invasion should be introduced a little further down, and can be placed on the backburner once the battle against the Empire with Kayser shines a little more. As it stands, the game’s story wasted its prologue potential and wasted its accompanying larger story beats, and it was very easy to forget. For me, it made Kaeser quite one-dimensional as a character, and the story went flat as he was forced to take on a bigger threat, despite leading to his obvious grim that I was believed to have spent a significant part of his life trying to subvert.
Another area where Ultizero seemed to have made a better choice was the choice of the game’s engine. Consider that I lost my soul Although it has been in development since at least 2017, the game’s visuals certainly benefited from the shift to Unreal Engine 5, making it a true current title, but performance issues may have worsened.
The newly formed studio, Ultizero, could be seen as a potential reason to avoid relatively new engines, but Sony’s expertise dares to make up for the contradiction. Considering such a title, it is especially true Black Myth: Wukon and wuchang: Falled feather Despite starting development for UE4, it did very well with UE5.
Both of these titles extended the development cycle thanks to shifts, but in the end they came out as a very good experience. I lost my soul You could go in a similar direction, and perhaps ironed both that visual inconsistency and performance issues at once.
The road to redemption
That’s obvious I lost my soul It could have been more time to develop, and the end result is much more appealing. That being said, there is still an opportunity for Ultizero to try a bit of damage control and perhaps improve the situation to some degree.
It is a good indication that the studio acknowledges the feedback it received and is working on fixes that will help with the current issues in the game. Aside from the day’s patch, it will be interesting to see what it looks like I lost my soul Please watch it in the next few months. But can it be saved completely?
I tend to say no, but I can’t ignore the fact that Sony is involved in the title. It’s the ace of the game’s sleeve, and with the right modifications, there are plenty I lost my soul If the publishers behind some of the biggest heavyweights of modern games give Eltizero the support it needs very clearly, you can nurture it to scratch.
It’s going to be a difficult job, but I want to I lost my soul In my own way, I would like to succeed in obtaining the good bounty of the players. It’s really fun to fire with every cylinder and bring many memorable moments to the table.
There will be time to decide whether my wish will come true. But I sincerely hope that Ultizero has learned the lesson in making an effort to better correct the situation and perhaps to achieve even greater results in the next title.
Note: The views expressed in this article are those of the author and do not necessarily represent GamingBolt’s views as an organization.
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