There are 25 unique glyphs each with three layers or variations. Hell is us. These extensions are placed in a weapon at your discretion to change properties and are classified by the Limbic Sphere. This also limits the weapons you can use.
This is a complete guide to all glyph locations and effects Hell is us.
Ecstasy Lynn Bang
Glyph | ability | Base location | Enhanced location | Elite location |
---|---|---|---|---|
Delusion | Acute delirium inflates the presence of enemies in front of you, gripping them, and erodes their stance. | Vitalis ‘Lair and Acasa Marshas | When the mystery of “Lymbic Chest – Limbic Forge Falls” is completed | Rewarded for closing the Time Loop at the Auriga Museum |
An enthusiastic embrace | You cross the space at high speed, embracing the targeted Lymbic group, and are ecstatic with an overwhelming sense of happiness. | Rewarded for the completion of the “man’s best friend” good deeds | Above the wooden structure underground at Arcas Spire | I was rewarded by closing Timeloop with Pathem Abbey |
Big Eater | Deep longing eliminates the edgy escaping of eccentric energy, drawing all Limbic entities into close range and stunning upon arrival. | Inside the safe on Lake Chinon | When the “Rimbik Door – Limbic Forge” mystery is completed | Rewarded by closing the time loop at a fallen temple |
Masochistic joy | You are enjoying ec bone pain as you will gladly damage yourself and share the pain of bliss with all the Limbic groups nearby. | Rewarded for the completion of the “Door of Death” good deeds | Francis Church paid off by closing the Time Loop | Open the safe in Malastan |
Rejoice | The enthusiastic energy swells around you and erupts in embraces that damage all the Limbic entities nearby. | I was rewarded by closing Timeloop with Lymbic Forge | Inside the Vault of Vissa Hills | Fallen Tunnel Temple |
Sadness Lymbic Ball
Glyph | ability | Base location | Enhanced location | Elite location |
---|---|---|---|---|
Prolonged pain | A deep pool of sadness spreads around you, causing prolonged damage to the affected Lymbic groups. | Vitalis ‘Lair and Acasa Marshas | When the mystery of “Rimbik Chest – Asasayestan Ruins” is completed | I was rewarded by closing Timeloop with Pathem Abbey |
Overwhelmed | The energy of sadness gathers and releases around you, overwhelming and stunning the presence of the nearby Limbis tribe. | Inside the safe on Lake Chinon | Rewarded for the completion of “separated” good deeds | I was rewarded for closing the time loop with Marastan |
Shared pain | You suffer from a great wave of sadness and lose endurance in the process, but you share the suffering with the presence of nearby Lymes and inflicts them harm. | You will be rewarded for the perfection of “Asander” good deeds | You will be rewarded for the perfection of good deeds that “never worn” | Rewarded for closing the Time Loop at the Auriga Museum |
Vacant space | You create a pool of melancholy and shocking lymbic entities eroded inside it with sad pain. You will break it down with will, causing even greater pain. | When the mystery of “Rimbik Door – Limbic Dormitory” is completed | Inside the Vault of Vissa Hills | I was rewarded by closing the time loop with Jerzin |
Waves of sadness | An endless wave of sadness energy will flow out of your weapons, tormenting the Limbic group with intense sadness. | Be rewarded for completing the “Golden Watch” good deeds | Rewarded for closing the Time Loop in Senedra Forest | Open the safe in Malastan |
Neutral Lymbic Ball
Glyph | ability | Base location | Enhanced location | Elite location |
---|---|---|---|---|
Color Shield | Limbic Energy condenses into a compact sheath to protect you from incoming damage. | Rewarded for completing the “Victor’s All-nighter” good deeds | Be rewarded for the completion of the good deeds of “power to the people” “being rewarded.” | I was rewarded by closing the time loop with Talges |
interrupt | The explosion of Limbic Energy surprises the Limbic entity in front of you. | Rewarded for closing the Time Loop at Vyssa Hills | Rewarded for the perfection of “light in the dark” good deeds | I was rewarded for closing the time loop with Arcas Spire |
Repairing Lymbic | You will be immersed in the Lymbic energy and heal you in the process. | When the mystery of “Lynbic Chest – Asa Savitalis’ Basement” is completed | Rewarded for completing the “family feud” good deeds | Rewarded by closing the time loop at a fallen temple |
Limbic Silver | The surrounding lymbic energy crystallizes into multiple debris projected towards the target. | I was rewarded for closing the time loop with Acasa Marshes | Once the “Pilgrimage” mystery is complete | Inside the safe on Lake Chinon |
Perfect guard | Limbic energy is filled around you and reduces endurance loss when blocking hits. | Vitalis ‘Lair and Acasa Marshas | When the mystery of “hermit” is completed | Inside the safe on Lake Chinon |
Ragelyn Big Ball
Glyph | ability | Base location | Enhanced location | Elite location |
---|---|---|---|---|
hostility | Pure hatred manifests in Lasso seducing the targeted Limbic Entity, pulling it back into melee and making it stunning in the process. | Under the stairs near Arcas Spire | Inside the Vault of Vissa Hills | Rewarded for closing the Time Loop at the Auriga Museum |
Barselk | Enter a state of intense rebellion that is struggling to gain control effects of unsettling, staggering, knocked back, and other crowds thrown at you. | I was rewarded for closing the time loop with Acasa Marshes | You will be rewarded for the completion of the “Key of the Samo” good deeds | I was rewarded for closing the Time Loop at Jerzin Cemetery |
anger | The power of hatred clashes with the Limbic group, burns all the entities connected to it, and gets furious through its cord. | Good deeds that are rewarded for completing “Where is the Heart?” | I was rewarded by closing Timeloop with Lymbic Forge | “Insults on Injury” Rewards for completing good deeds |
Anger Spikes | A calcified, pointed spear of rage will erupt from your weapon, blew flames towards your target, causing an impact to explode. | Vitalis ‘Lair and Acasa Marshas | When the “Rimbik Door – Senedra Underground” mystery is completed | Open the safe in Malastan |
Waves of anger | A wave of furious energy erupts from the ground in front of you, rushing forward, damaging all the Limbic entities in that path. | Inside the safe on Lake Chinon | Rewarded for closing the Time Loop in Senedra Forest | When the “Rimbik Chest – Lake Chinon” mystery is completed |
Terrorism Big Ball
Glyph | ability | Base location | Enhanced location | Elite location |
---|---|---|---|---|
I’ll feed you fear | You create a purely terrifying link between you and the targeted Lymbic Being, sucking up vitality from that horrifying nation. | Inside the safe on Lake Chinon | When the mystery of “hermit” is completed | Rewarded for closing the Time Loop at the Auriga Museum |
A terrifying ambush | You create a pool of pure terrorist energy that can be freely activated, leaving seized Lymbic entities in horrifying pain. | Vitalis ‘Lair and Acasa Marshas | Francis Church paid off by closing the Time Loop | Open the safe in Malastan |
Night fade | Night horrors run through you, and you can’t detect the Limbic group. | When the mystery of “Lymbic Chest – Limbic Forge Hall” is completed | Inside the Vault of Vissa Hills | I was rewarded by closing the time loop with Talges |
Reaction | A terrifying burst recoils backwards. He is shocked by the fear of captivating a nearby Limbic entity. | When the mystery of “Ram’s Secret” is completed | When the “Black-up” mystery is completed | I was rewarded for closing the time loop with Marastan |
A cry of terror | The dreadful energy deepens, surges forward, destroying all the Lymbic groups in that path with horrifying pain. | When the “Rimbik Door – Limbic Forge” mystery is completed | Lethe – National Library | I was rewarded for closing the time loop with Arcas Spire |
Finding five glyphs of tier or variants from each Limbic sphere unlocks the trophy/achievement “Emotional Damage”. However, a trophy/achievement “emotional war” requires all 25 unique glyphs of any tier or variant.
These are all 75 glyphs you can find. Hell is us.
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