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Gamebixby > PS5 Games > Metal Gear Solid Delta: Snake Eater Remake Capture Do you want to capture the magic of Kojima?
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Metal Gear Solid Delta: Snake Eater Remake Capture Do you want to capture the magic of Kojima?

Published August 21, 2025 10 Min Read
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fOr some people, wait Metal Gear Solid Delta: Snake Eater It started over two years ago at the final and perhaps final PlayStation showcase. It’s not exclusive to the PS5, but it fits in some way. Metal Gear Remake, it makes the most sense – no matter what the pretense, go back to the beginning – as Konami wanted to introduce a new generation Metal Gear Solid. It was even more pointy and sincere, that the company returned to console and PC gaming development after being sworn in the same few years ago. If you haven’t reworked one of the best games of all time, what’s the better opportunity to win?

No, Kojima Hideo – the fact that it was confirmed more than anything – and despite working under the name known as the Port’s support studio at the time, Konami Digital Entertainment was a joint development. But there have been rumors for years Metal Gear Solid and silent hill Finally, go back to the crease of the game and return to nostalgia enough to drive the hype?

Well, yes. Konami cleverly and somewhat oddly introduced the mild amount of titles, starting with the visuals and then moving on to a practical preview that outlines its quality of quality features. You need to collect the bearings, but there is no radar as it goes against the spirit of the original. It is an item, which means some additional management and care. Quick Dial for Quickly Contacting Specific Characters – Designed to bypass the need to scroll through the Pause menu and capture the feeling like a real radio dial. Add new items and weapons to the Quick Access Bar. And despite Konami’s promise of the same legacy controls and perspective alongside its classic touch filter, it doesn’t even turn a new shoulder perspective into a game.

https://www.youtube.com/watch?v=jwtciybzwuq

While taking advantage of audio clips from the original release, David Hater has been confirmed to re-record some voice lines back alongside other incredible talents (Cynthia Harrell returns for the iconic version Snake eater theme). However, the publisher assures the story will not change. Many new options are options. You’d think Konami itself is sneaking through the jungle at length outside of its range with fans, but its commitment to the original is comforting for many.

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This means that it must be perfect in every way, as it is not just one of the greatest games of all time. For many, this is a moment frozen in time and a central memory of their gaming life. They pay for a faithful reenactment – its unmistakable atmosphere, performances carried by the same legendary actor, and their iconic moments. They don’t just try to crawl the jungle with snakes in Unreal Engine 5 visuals, but this one is Metal Gear Solid 3: Snake Eater Great graphics. So it makes sense to curtail animation issues, but even in legacy mode, I don’t know if the controls feel the same, or if the improved textures and character models correspond to the full memory of the original.

Of course, hype is still palpable by name values ​​alone. Still, as faithful as you want to be faithful, you have to wonder if it really lives with his team in the legacy of Kojima Hideo, who made it possible. It’s exciting Delta: Snake Eater – And in fact, the whole outlook that Konami will create an actual video game instead of licensing pachinko properties is back to 2015 when Konami kicked Kojima out of the company.

We may not get a true story in either party’s own words, but rumours that it will isolate the Creator from his team, remove his name from other titles, profit from his work, make life difficult, and deny his presence in the Game Awards. It all remains fresh.

Incidentally, the same Kawashima, by the way, laughed and said, “No, I won’t,” and was asked if he would do a remake. Even if he didn’t provide it entirely, this is absolutely fine for a variety of reasons. Considering his original vision and how many times he played the 2004 title, does it really make sense to experience the same thing? But I honestly don’t blame him, especially if he doesn’t want to get caught up in another kerfulle with the publisher, especially after giving him honest thoughts Metal Gear survives. For Kojima, who saw success Death plan 1 and 2There are two famous exclusives, OD and Physint. Being involved in Konami in all shapes and forms is probably the last thing he wants.

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Still, the publishers are responsible for making this happen. The remakes are as authentic as possible, and could be made perfectly in every way, and for some reason it’s not enough for some fans. We are all different people and nostalgia is unreliable and unreliable, so we may not even offer the same feeling as decades ago. However, the publishers have moved on and its development team can be said to be working hard on the remake without the involvement of Kojima and artist Shinkawa, but they feel there is a void in not acknowledging their legacy.

I like to think series producer Okamura Noriaki has some awareness of this and how the remake will be perceived in the long run. Speaking to PC Gamer Magazine recently, he said: MGS series, MGS Delta It may be more familiar. For many years MGS Series fans, Master Collection You may find the version to be excellent. ”

As for which version is better, “We want to leave that decision to the players themselves.” He also added, “We recognize that as many of the original staff are now pursuing a new path, there are still elements that lack the ability to fill the gaps left by their departure,” but he believes the team has acquired a “new sense of that ability” by developing the remake.

Hater also weighed after recently recreating the original, which is “still banger,” “will.”delta) Exchange (MGS3)? I don’t know. I think it’s a different upgrade version. ”

Personally, the remake could provide a hypothetical dozens of changes that would tear the entire original fragment from the script and change the way the core mechanics work. If it’s a fun game, I think you can stand alongside the original. I always don’t like remakes of all the changes someone has made, the good news. The original is still there (unless, of course, you haven’t received a re-release on a more modern platform).

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Metal Gear Solid Delta -Snake Eater_12

That’s not a question Delta: Snake Eater We can provide accurate fax machines Metal Gear Solid 3 To please fans, shareholders, creatives, or Kojima himself whenever possible. It’s a question of whether Konami can live up to the legendary heritage and whether it can cater to the franchise’s own legacy by giving it the respect it deserves.

Perhaps this is an issue that is inseparable from the quality of many fans’ remakes, and if it turns out to be excellent, it’s irrelevant. Still, how natural benefits do it depend on while it leaps heavily into the past? When will you know Metal Gear Solid Delta: Snake Eater It will be released on August 28th for Xbox Series X/S, PS5 and PC.

Note: The views expressed in this article are those of the author and do not necessarily represent GamingBolt’s views as an organization.


(TagStoTranslate) Konami (T) Metal Gear Solid Delta: Snake Eater (T) PC (T) PS5 (T) Virtuos (T) Xbox Series S (T) Xbox Series X

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