By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamebixbyGamebixby
  • PC Games
  • Game Review
  • Upcoming Games
  • PC Game Pass
  • PS5 Games
  • Virtual Reality
Reading: Battlefield6 Open Beta – Everything we like (and there are some things we didn’t)
Share
Notification
GamebixbyGamebixby
Search
  • Home
  • Gaming News
  • PC Games
  • Game Review
  • Upcoming Games
  • Virtual Reality
  • PS5 Games
  • Anime
  • Manga
  • Comics
  • PC Game Pass
Follow US
© 2024 All Rights reserved | Powered by Gamebixby
Gamebixby > PC Games > Battlefield6 Open Beta – Everything we like (and there are some things we didn’t)
PC Games

Battlefield6 Open Beta – Everything we like (and there are some things we didn’t)

Published August 11, 2025 9 Min Read
Share
9 Min Read
Battlefield6 Open Beta - Everything we like (and there are some things we didn't)
SHARE

the Battlefield 6 Open Beta is officially live on consoles and PC, at least for those with early access, and thankfully it’s not too difficult to get. It offers only four modes and three maps along with the tutorial, with no major elements like portals or new escalations. Nevertheless, this beta has already been a huge success, with just about 335,000 peak simultaneous players, making it the best for the franchise on the platform. But is it fun?

The short version is yes, the beta is fun and drawing positive pictures for release. However, the reason is simple battlefield The lab has played a very important role in development. And that’s why open beta happened two months before its release. Some areas still use improvements beyond balance changes and bug fixes. Without further ado, here are three things we liked and three open beta versions we didn’t.

What we like: gunfire and movement

https://www.youtube.com/watch?v=n-ozxrhk_rg

Gun play battlefield There have been ups and downs throughout the series’ history. As ragged as it felt 2042, Battlefield 5 I also received a Flak at that point to kill the change and balance it. So the overall shooting and movement Battlefield 6 It feels very good. The M433 and M4A1 can each focus on aiming for vision speed at the expense of hip fire accuracy so that they can feel clearly in the attachment and tilt towards a particular playstyle (but they can also balance both sides). The M87A1 shotgun is definitely unwilling to stop its stopping power.

But what’s even more impressive is how the weapon’s spread is balanced, especially with assault rifles. The sniper isn’t as smooth as the peak of the series, and it feels like the hand rena bullets come out too quickly. Nevertheless, the basic movement and responsiveness, coupled with the handling of the weapon, feels solid to those around you.

See also  CD Projekt RED continues to exceed expectations with support for Cyberpunk 2077

Things I didn’t like: Map Design

Battlefield 6

Beta offers three maps. Whether I’m a longtime fan or a new player, they don’t make the best first impression. The peak of liberation during conquest should be renamed to the peak of the Sniper, but I am not necessarily condemning it. A huge number of open site lines are clearly chosen. Even if you’re running around as an attack, having a DMR as a backup feels like it’s essential. Breakthrough feels like an absolute chore on this map, especially when attacking. Many snipers cover the main approach and so many accompaniments, but they feel that adjacent is almost impossible.

The Iberian attack initially impressed me with its aesthetic (smoldering clouds and tight street ahoy), but soon became a cluster where spawning was not important and people who controlled the hills spent their best time (although massive performance degradation also didn’t help). Although it was not much siege in the conquest, the dominant variant was a bit fun. The same cannot be said about the peak release in this mode. This feels cramped as players are involved in mostly downtime from all angles. Maybe it’s a common size of the map, but the feeling of death, respaw, dying again in a loop happened to an annoying degree, even in conquest.

Maybe the other five maps are better and bigger without falling into the same trap as the 2042 release. But most of all, today’s products come across as rather dark. The atmosphere is definitely appropriate, but still, it doesn’t really stand out much.

What we like: Closed weapons and the right classes

Perhaps that’s because the specialized system was handled very poorly Battlefield 2042but back to traditional classes Battlefield 6 I feel that it’s very correct. Frontliner attacks, vehicle repair and destruction engineers, support quick revival and healing, and reconnaissance to snipe and mark enemies. It’s baffling that such a simple formula was thrown on the roadside earlier, but it’s back, and it’s all important.

See also  V Rising: Oakveil Update Invaders Go Live

Now, the dice missed the opportunity to lock a particular weapon type into each class, as before, as before.2042 Battlefield. The signature weapon mechanic, which guarantees exclusive benefits (stabilizing sniper shots as reconnaissance), is a great addition, but still doesn’t stop players. At least implement closed weapons and provide playlists for restrictions and more traditional people battlefield As a result.

Unfortunately, in the beta at least at this point, finding a match for the Conquest Closed Weapon is a practice of waiting for the playlist to fill up. This could be better as the beta opens to more players, but launching is a real test, especially for Portal’s server browser.

What we didn’t like: Vehicles

Battlefield 6 Image 3

As much as gunplay and movement feel, we can’t say the same about the vehicle. I’m not sure if the tank is designed to be more powerful due to the new automatic repair features of the engineer. Because engineers wonder what the point is, as they are also very good at destroying tanks, as directional damage seems no longer an object.

Next is the helicopter. It can be argued that the full potency of a vehicle will not be truly revealed until accessing a larger map, but the fact that Chopper is a Faber remains unchanged. If you need to deal with anything at the front of the vehicle for launch, it’s definitely helicopter control.

What we like: atmosphere

The current three maps require more work depending on the mode, but one thing is for sure. The dice hit the atmosphere. I set the tone for the entire exercise by listening to radio chats laying at the peak of release and calling out the tank when the jet flew overhead and an explosion rang. Even the Iberian attacks have the feeling that they are in fact in an active war zone as buildings collapse, tanks roll down the streets and gunfire echo.

See also  Rally Points: Choose from Select

I had some complicated impressions as to whether it actually feels battlefieldespecially consider all design decisions. However, if the purpose is to provide a realistic and grounded atmosphere, Battlefield 6 It’s a success.

Things we didn’t like: UI

The Iberian attack had a point where settings had to be dialed down due to a massive frame drop, and discovered one of the worst pet pee in the history of UI design. (Settings) When you back out the menu, it will automatically reset to a different tab each time. It doesn’t sound bad, but going back to the wrong tab is totally frustrating when you’re trying to lower the settings for better performance. The main menu UI is also oddly designed, with a considerable amount of top being occupied by the offers. You will need to scroll to the desired mode. To modify attachments to weapons, you must select them before customizing them.

Oddly enough, to do this in Shotgun you need to change the hits and then customize them. The fact that many settings and features are not properly explained is also odd. At least this time there’s a good scoreboard (although this isn’t the number of resurrections, yet). Everything else feels that important passes are needed to provide a smoother experience.

Note: The views expressed in this article are those of the author and do not necessarily represent GamingBolt’s views as an organization.


(TagStoTranslate) Battlefield 6 (T) Criterion (T) Dice (T) EA (T) PC (T) PS5 (T) Ripple Effect (T) Xbox Series S (T) Xbox Series X

You Might Also Like

The 5 biggest differences between ‘Indiana Jones and the Great Circle’ and ‘Uncharted’

Eldenling: Nightreign – How to get rewards for the summit

Oblivion Remastered: How to improve attributes and skills

Eternal Strands Review -Mixed Bag

Ninja Gaiden: Large Bound will burn your village.

TAGGED:pcPC GamePC Game News
Share This Article
Facebook Twitter Copy Link

Latest News

All Infinite Craft Recipes and Combolists
All Infinite Craft Recipes and Combolists
Gaming News
Best Hades 2 build
Best Hades 2 build
Gaming News
Metaray-Ban Display is currently on sale, but only available in select US stores
Metaray-Ban Display is currently on sale, but only available in select US stores
Virtual Reality
Hollow Knight Silk Song Walkthrough: Part 35 (Abyss)
Hollow Knight Silk Song Walkthrough: Part 35 (Abyss)
PC Games
Best Black Ops 7 Weapons - All Beta Weapons
Best Black Ops 7 Weapons – All Beta Weapons
Gaming News
Metaray-Ban Display Waveguide Providers say they are poised for a wide range of visual glasses
Metaray-Ban Display Waveguide Providers say they are poised for a wide range of visual glasses
Virtual Reality

You Might also Like

The Rise of Ronin PC - Everything you need to know
PC Games

The Rise of Ronin PC – Everything you need to know

March 4, 2025
Rally Point: Yeah, Song of Silence just pretends to be a card game.
PC Games

Rally Point: Yeah, Song of Silence just pretends to be a card game.

December 20, 2024
Tachyon Dreams Anthology Review: '80s-style space exploration from Sierra's heyday
Game Review

Tachyon Dreams Anthology Review: ’80s-style space exploration from Sierra’s heyday

December 28, 2024
Metal Gear Solid: Delta Snake Eater - 15 new details need to be known
PC Games

Metal Gear Solid: Delta Snake Eater – 15 new details need to be known

August 21, 2025
gamebixby gamebixby
gamebixby gamebixby

At Gamebixby, we live and breathe the ever-evolving world of gaming, committed to bringing you the latest and most captivating updates. Our mission is to keep you informed, entertained, and inspired, offering a fresh perspective on the gaming universe.

Editor's Picks

Follow Us on Socials

We use social media to react to breaking news, update supporters and share information

Facebook Twitter Telegram
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Battlefield6 Open Beta – Everything we like (and there are some things we didn’t)
Share
© 2024 All Rights reserved | Powered by Gamebixby
Welcome Back!

Sign in to your account

Lost your password?