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Gamebixby > Virtual Reality > Viture’s “The Beast” display glasses come with industry-leading FOV & brightness
Virtual Reality

Viture’s “The Beast” display glasses come with industry-leading FOV & brightness

Published July 25, 2025 6 Min Read
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6 Min Read
Viture's "The Beast" display glasses come with industry-leading FOV & brightness
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XReal’s closest competitor has unveiled four new display glasses, including a 58° oblique field of view and a brightness of 1250 nits.

What are display glasses?

Display glasses essentially act as a headworn monitor and display video input (via USB-C from DisplayPort or HDMI) on a large virtual screen. For example, you can connect your phone to view your Netflix or Steam deck and play the game.

Until fairly recently, all display glasses were headlocked when used with most of the input devices. But now many people have built-in 3DOF tracking. This means that when you rotate your head, the screen is in place and includes 6DOF tracking via accessories.

All display glasses up to date use curved mirrors or prism blocks to enlarge small microall displays to an oblique field of view of approximately 40-60 degrees. The former is called “bird bus” optics, and the latter is technically called flat prisms, but is often grouped with bird buses.

Unlike the waveguides used in AR glasses, the optics of display glasses are essentially thick and noticeably detached from the face. It also blocks at least about 80% of the real world light, so it cannot be used as general eyewear if not in use.

We previously covered XReal with uploadVr, a leading display glasses company by global market share, but we do not cover Viture, which holds second place. That’s partly because I don’t have time to report everything I want, and so far, there hasn’t been much difference.

In December, XReal launched the XReal One series with 3DOF incorporating its 3DOF and the XReal One Pro with a 57° diagonal field of view. Now, this month, Viture has announced its response.

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Over the next few months, Viture will launch four different display glasses models, called Luma, Luma Pro, Luma Ultra, one simply Beast.

All four new Viture glasses have higher resolutions than XReal, 1200p and higher brightness compared to 600-700 knits, between 1000-1250 knits, compared to 1080p.

I tried all four models last month at AWE 2025 and was completely impressed, especially with the brightness. It created a virtual screen that is significantly more vibrant than the Xreal One Pro, reinforcing my view that brightness is a highly underrated specification of head-mounted displays.

Fov
(diagonal)
Solvedbrightnessprice
XREAL
1
50°1080p600 knit$500
XREAL
One Pro
57°1080p700 knit$600
calf
Luma
50°1200p1000 knit$400
calf
Luma Pro
52°1200p1000 knit$500
calf
Ultra Snail
52°1200p1250 nit$600
calf
beast
58°1200p1250 nit$550

But what’s somewhat confusing is the situation when it comes to tracking.

The LUMA model does not have 3DOF built into it. This means that if you simply plug in your phone and open Netflix, the display will be headlocked completely. The exception is if you purchase a Viture XR charging adapter and stay in Viture’s Spacewalker app.

The Luma Pro also has a central color camera that supports Spacewalker’s basic 6DOF. The Luma Ultra also has a grayscale fisheye camera in the temple for high quality 6DOF head tracking and hand tracking, but is an optional computing unit running Android forks only on Windows, Mac and Viture Pro Neckband.

Meanwhile, the Beast, like the XReal One series, features a true built-in 3DOF and a Spacewalker basic 6DOF central camera camera, but lacks a Fisheye camera on the side.

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Incorporated
3dof
Central
color
camera
side
tracking
camera
XReal One✅$100❌
XReal One Pro✅$100❌
Viture luma❌❌❌
Vature Luma Pro❌✅❌
vitures ultra snail❌✅✅
Bittle the Beast✅✅❌

Four new Viture glasses will be available for purchase.

  • Luma: September, $400
  • Luma Pro: Now it’s already $500
  • Ultra Snail: August, $600
  • beast: October, $550

XReal Project Aura supports Android XR via tether pack

Xreal’s project Aura supports Google’s Android XR via tethered computing packs with Qualcomm Snapdragon chips.

With a respectful attitude, I was able to try out the early prototypes of the approximately 70° diagonal system that I hope Viture will ship next year. I have long criticized the field of vision of display glasses. While I point out that marketing claims for “large scale” virtual displays are misleading, what I saw is that these devices have crossed the threshold where we can see them becoming an important part of our industry.

That 70° figure matches what XReal is teasing for Project Aura Glasses and is expected to arrive next year in a connected computing pack running Google’s Android XR. Viture has its own Viture Pro Neckband Compute Unit, but currently there are no announced plans for Android XR, but we are shocked if the company has not already spoken to Google.

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