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Gamebixby > Game Review > Minishoot’ Adventures review: A deceptively simple blend of 2D Zelda and shooter action
Game Review

Minishoot’ Adventures review: A deceptively simple blend of 2D Zelda and shooter action

Published January 16, 2025 10 Min Read
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10 Min Read
Minishoot' Adventures review: A deceptively simple blend of 2D Zelda and shooter action
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mini shoot journey overview

It is a easy but good mixture of top-down shmup motion and 2D Zelda construction.

  • Developer: soul recreation studio
  • Writer: soul recreation studio
  • launch: April 2, 2024
  • Above: Home windows, MacOS
  • from: steam
  • worth: £12.79/€15/$15
  • Reviewed for: Intel Core i5-12600K, 32GB RAM, Nvidia RTX 4060 Ti, Home windows 10

I went on a visit. About an hour into Minishoot’ Adventures, I used to be able to name this easy mixture of 2D stupidity and 2D Zelda mediocre. My thoughts modified lengthy earlier than I beat the ultimate boss, and I assumed this was good on the time, however I nonetheless don’t need everybody singing its praises so loudly on the finish of 2024. I felt it was there solely as a result of it was good and brief and complicated, three issues that would simply be mistaken for greatness when mixed.

Then I pushed that closing boss away, mopped up the remainder of the map, and I believe I fell in love with the final 25%. Minishoot’ Adventures’ idea is easy, however its execution is a masterpiece of expertise.

Or perhaps it ought to simply be a “craft”. In Minishoot’ Adventures you pilot a small hovercraft. The shocking apostrophe within the title (why not “Minishoot’s”?) suggests it is referred to as Minishoot. There’s little in-game textual content to make clear the story, nevertheless it seems to be a universe the place people are invisible and populated by equally sentient spaceships. As you zoom round, you may encounter pleasant spaceships that talk by chirps, spins, and sweats, coming to your headquarters to assist, and enemy spaceships making an attempt to shoot you. You do not need to get shot, so keep away from their bullets and battle again.

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Let’s begin with my query. Minishoot’ Adventures is a Metroidvania, and to start with, the world map is usually clean. The beginning space incorporates many caves and dungeons which you can discover, however you can even journey past the boundaries of the map to a number of adjoining zones. In consequence, after an hour I used to be utterly overwhelmed.


A base for your friends to hang out on your Minishoot adventure.

I did not know the place to go. After I died in battle, I did not know if I ought to endure or simply come again later as a result of my degree wasn’t excessive sufficient for the world. I additionally did not know the place to search out the items that may later fill within the map. I could not preserve observe of which caves had been already in and which weren’t. As a result of from the skin, the caves look very related. The map within the backside left nook flashes often, however I had no concept what that meant since it is a largely wordless recreation with little to no tutorial.

Another gamers could get pleasure from this sort of thriller, however I am not one in every of them. I’m who I’m and that was aggravating and irritating at occasions. Minishoot’ Adventures is just not an data recreation that teases you with glimpses of risk. If you get a solution, it arrives in your plate as an unlocked capacity or character, slightly than by way of your individual investigation or experimentation. That is par for the course for Metroidvania, however video games in different genres, notably Hole Knight and Prince Of Persia: The Misplaced Crown, do a greater job of signaling to gamers that they are not right here, not but. I really feel like I am telling you.

In Mini Chute's adventure, Mini Chute rests on the island next to the giant statue that emerges from the pond.

Because it turned out, the moments after I felt misplaced in recreation design did not final lengthy, and I endured as a result of even amidst the anxiousness, there remained an underlying pleasure. Zooming is Minishoot’s most speedy enjoyable, and “zoom” looks like an apt verb for its thrilling mixture of momentum and direct management. It is extra Geometry Wars than Galak-Z, however the increase and sprint strikes require ability.

You may as well get pleasure from taking pictures simply. The starter weapon is a rapid-fire single-shot machine gun, and the sound of smashing and crushing enemies is extraordinarily satisfying. If you gather sufficient crystals dropped by enemies, you degree up and earn factors that may be invested to enhance your weapons, make your bullets fly quicker and additional, and make your plane quicker. You may as well earn gems by preventing bigger enemies and spend these gems on weapon upgrades, turning your single-shot machine gun right into a multi-attack assault that tears by way of early enemies.

As soon as we had a foothold within the recreation, a gradual rhythm fashioned, despite the fact that the sport technically had no legs, and maybe no limbs in any respect. Discover caves, every a easy Zelda-esque dungeon, and win a sequence of battles to achieve buttons and keys that mean you can progress additional by way of the dungeon. Ultimately, on the finish of the dungeon, you may discover new talents similar to slowing time, setting off bombs, and flying over water. These talents will make the fight much more vigorous and permit me to make additional progress within the overworld and attain new areas, together with distinctive dungeons. Rinse and repeat.

Minishoot “Adventures” launch date trailer. Watch on YouTube

I used to be happy after I defeated the ultimate boss about 9 hours into Minishoot’ Adventures. This recreation is beneficiant, it needs you to have enjoyable, and it is not likely excited about getting in your manner. To be clear, it isn’t utterly clean, however let’s take for instance the power to downgrade your talents at any time and get your factors refunded. There have been loads of fights, together with bosses, the place I’d fail 5 or 6 occasions, however by rebuilding upgrades to prioritize injury output over pace or different talents, I’d usually make appreciable progress.

The one criticism I had with the sport at this level was that I did not assume it was very attention-grabbing. There’s nothing technically unique about Minishoot’ Adventures. It is a spinoff mashup of two well-known genres, and their assembly reveals nothing new about one another. To be sincere, it is a tough recreation to put in writing a compelling overview whereas avoiding clichés.

Nonetheless, after I defeated the ultimate boss, I did not need to cease. Minishoot’ Adventures felt so good that I continued exploring and sweeping in the direction of beforehand uncovered map markers. I believe I fell in love with this closing episode as I collected the remaining talents, collectibles, and plot beats in fast succession. Though I by no means accomplished the sport 100% of the time, I nonetheless continued to take part in Minishoot’ Adventures. I used to be additionally unhappy when it actually ended.

So let’s not make it too sophisticated. Minishoot’ Adventures is a deceptively easy recreation, however its simplicity is misleading. As I used to be enjoying, a foolish query arose. Given its conceptual readability and easy enjoyable, why is not there one other recreation this good? It is a silly query, as a result of there’s an apparent reply. As a result of making good video games is extremely tough, and what appears easy in hindsight hardly ever exists in inventive writing. Possibly Minishoot’ Adventures is not a “nice” recreation, nevertheless it’s actually a good time, and that is all there’s to it.

(Tag Translate) Mini Shoot Journey

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