a+61 hours of sonsed Borderland 4You will need to clear almost every challenge it had to offer while reaching the ultimate vault hunter mode and having a larger whole of Kairos to explore. In some respects, that’s understandable. When you’ve been working on a game for six years on a budget that’s more than doubled your predecessor, you’re more likely to get excited, for example. Perhaps if the player is not satisfied, or if customer support hasn’t even reported that many issues or provided inaccurate advice on optimizing performance, or I have not even derailed.
For some reason, nevertheless, Borderland 4 It’s successful. Although the sale has not yet been officially announced, Alinea Analytics reports more than 2 million copies sold in its first week. More than a million people have not only had Steam, but total revenue clearly reached $150 million. More than that, the player numbers. Not only is this the biggest launch on Steam, but its daily peaks are very impressive. Even among all the reviews that have justified criticised performance, optimization, and Pitchford, some enjoy the experience (and at least even say you should grab it with a discount).
But the success of the sequel is probably not so surprising. Even all criticism of Borderlands 3’s The storyline praised the gameplay so much that it became the fastest game in the series. Borderland 4 It’s even better with more mobility, better inspiring guns, and most character customizations. And just like I have my problems with the story – the new characters feel that mostly bland, the repetitive nature of the purpose, how the actual inclusive narrative is truly advanced (and it’s too reserved) is over.
Legends feel more special, Border Zone 3but its perfect roll or something close to it is enough to keep you farming. Licensed parts further promote this, creating as much joy as frustration (with all respect, kicking Ripper magazines out of the game). I don’t think I had the option to immediately rematch the boss, which is surprising, but I lost for hours for “one more run.”
Endgame feels challenging from the start, especially when it’s close to level 40. But while that seems less possible, all systems – specialization, legends, firmware bonuses, skill trees, legends, etc. – begin to click in place. You start to feel even stronger – maybe you can’t stop completely, but in fact some encounters are more than enough for trivial things.
All of these work in combination to scratch deeper itching among Looter Shooter fans. If there is a lot of stat damage, is it free even if it’s only 1% in a specialized tree? A legendary shield that offers insane health regeneration and damage reduction? Looking at that, does it contribute to making the build even stronger than before? I’m satisfied. And overall gameplay makes it fun to pull triggers, throw rena bullets, summon small squads of relatives and waste them on the opposition.
Another factor I think will help Borderland 4 What stands out is the archer nature of the marauder. Even now, say about that humor or what you’re going to say throughout the entire gameplay loop. Gearbox understands such games. It’s not like a live service shooter Destiny 2hoping to showcase an insane power level grind and keep logged in for a small profit while trying to attract interest in the story, but is a relatively one story experience in an equally complete endgame. It shows you the ceiling of the current experience, how to get there, and leaves the rest to you.
If you want to keep it even minimal to melt the boss in seconds, what else is the point of the looting game?
This does not mean that the gearbox will not be added to the post-launch experience with new mini events, invincible bosses, vault hunters and story missions. Big Encore bosses, wildcard missions and weekly rituals in the black market of Maurice also provide incentives to log in regularly. Still, this isn’t a live service experience in all the best ways. There is no social hub where you need to log in and see all these other players wandering (unless of course you want to engage in a cooperative).
It is completely playable offline. Just playing the game and know that this is crazy for Bungee. Even the Vault cards that can be compared to the Battle Pass are made up of cosmetics alone. All the gear worth playing the game is included in actually playing the game. It’s certainly a novel concept, but it’s welcome.
I’m not going to destroy all live service router shooters, but the number of titles that are so badly wrong (and could shut down as a result) is too high. that Borderland 4 Fundamentally fixing the many people who plague the series, or you can line up most of the issues side by side. Needless to say, it’s worth checking out fans who aren’t insane and simply want to explore the world, learn more about the characters, and discover new lore that’s tied to the larger universe. Even if some of the exploration tools like the Compass need to be further revamped, it feels like Kairos doesn’t pay enough attention to how much fun it is to explore.
At some point, the player number Borderland 4 It plummeted to dozens and thousands, possibly below live service games, prompting you to point, laugh and comment on “dead games.” Gearbox will eventually nerf builds or other builds, angering huge chunks of player-based smashing them for hours. Randy Pitchford probably has another meltdown (almost, almost certainly). Story DLC and the new Vault Hunter can be very disappointing. As with video games with post-release updates and expansions, despite Pitchford’s debuffs, a lot could be wrong. And once the gearbox is complete with all of it, you’ll be moved to the next one. Maybe there’s nothing new Borderlands Forget to pick up all these established threads until 10 years later.
However, there is something pleasant to be felt in this experience that is completely felt in our present state. You wouldn’t be surprised if millions of other players felt the same way. During all the controversy over the expected $80 price that was thankfully never passed, or whether the current price is worth considering the number of technical issues, sometimes you have a game that you can enjoy and stop playing. Maybe that’s something to remember even if the industry appears to be clinging to serve all odds and nuisances.
Note: The views expressed in this article are those of the author and do not necessarily represent GamingBolt’s views as an organization.
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